Picking up development for 2024!
OmegaStarFighter » Devlog
It really has been 2 years since I put this project down. A lot was happening in my real life and priorities had to shuffle.
But... things have calmed down recently. The events were mostly positive with a dash of negative tossed in for some razzle dazzle.
But as of today, I am picking this project up again. A lot is left to do. The art is a disaster and is meant as placeholder while I get the systems fleshed out. I have learned a lot in the past few months and will be looking at a rewrite of this project to bring it up to coding standards. This is not the longest game in history and is going to get finished.
Files
omegastarfighter-windows-x64.zip 103 MB
Version 0.2.7.1 Mar 02, 2022
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OmegaStarFighter
Act 1 of a Shoot'em Up Space Opera
Status | In development |
Author | Savage Code |
Genre | Shooter, Action |
Tags | 2D, Bullet Hell, Casual, gamepad, Shoot 'Em Up, Singleplayer, Space, Story Rich, Unity |
More posts
- New Art!Feb 21, 2024
- Omega StarFighter v 0.2Jan 07, 2022
- Omega StarFighter v 0.15Jan 04, 2022
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